Changing object type

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dnd

Convert an n-dimensional sqw object into the equivalently dimensioned object out of d0d, d1d, d2d, d3d, d4d d0d object (i.e. throw away the pixel information)

wout_dnd=dnd(win_sqw)

d0d

Convert an 0-dimensional sqw object into a d0d object (i.e. throw away the pixel information)

wout_d0d=d0d(win_sqw)

d1d

Convert an 1-dimensional sqw object into a d1d object (i.e. throw away the pixel information)

wout_d1d=d1d(win_sqw)

d2d

Convert an 2-dimensional sqw object into a d2d object (i.e. throw away the pixel information)

wout_d2d=d2d(win_sqw)

d3d

Convert an 3-dimensional sqw object into a d3d object (i.e. throw away the pixel information)

wout_d3d=d3d(win_sqw)

d4d

Convert an 4-dimensional sqw object into a d4d object (i.e. throw away the pixel information)

wout_d4d=d4d(win_sqw)

sqw

Convert a dnd object into an n-dimensional sqw object

wout_sqw=sqw(win_dnd)

IX_dataset_1d

Convert an 1-dimensional sqw/dnd object into the generic Herbert IX_dataset_1d object

wout_IX=IX_dataset_1d(win_sqw)

IX_dataset_2d

Convert an 2-dimensional sqw/dnd object into the generic Herbert IX_dataset_2d object

wout_IX=IX_dataset_2d(win_sqw)

IX_dataset_3d

Convert an 3-dimensional sqw/dnd object into the generic Herbert IX_dataset_3d object

wout_IX=IX_dataset_3d(win_sqw)